Wednesday 19 March 2014

UDK Project 7

Today, we learned about making doors open on UDK.
At first, the door simply opened when the player walked up to it but we changed it so that a switch was attached to another object and when "e" was pressed near this switch, that would then cause the door to open.
I also tried to have it to so the camera panned over to the door as it was opening but so far I have been unsuccessful in doing so and may have to try again at a later date.

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